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Marsenary is an ambitious sci-fi multiplayer shooter set on a war-torn Mars, built on Unreal Engine. Drop into fast, class-based arena combat as a Scout, Trooper, Engineer or Juggernaut — each with its own exo-suit, abilities and play-style.
The project went deep on gunplay: more than 20 distinct weapons were designed and built — assault rifles, sniper rifles, rocket launchers and energy blades — each with its own stats, modifiers and feel, so no two loadouts play the same.
Its centrepiece was a full base constructor: players could design and build their own forts from modular towers, platforms and defences, then fight over them in PvP across day-and-night Martian battlefields. Bold concept art and a complete class roster made Marsenary one of Red Machine's most striking projects — developed together with TVX Games.








